Crusaders really don't have an issue with AOE damage, so I feel the area damage gained from paragon points is enough. The way I see it, if I'm having too much trouble staying alive with the above stats alone, I probably don't belong in that difficulty.Ī note on Area Damage. “What about Life on Hit and Life Regeneration?” - If you're low in paragon levels, it's worth looking into getting some on your gear if you feel like you need some sustain. At 400k health, +10% life is 500 vitality. ![]() More often than not, if faced with the choice bwetween vitality and life%, vitality wins out. +Life % - Gets more useful the more vit you have. Crusaders hit diminishing returns on armor way faster and get plenty of armor from strength and shields. Stone of Jordan and set bonuses from Blackthorne's and Aughild'sĪll Resist – Survivability! Get it on your defensive pieces. +Damage to Elites – Outside of legendaries, can only roll on weapon and shield, where I don't think you'll really have room for it. Helm and boots can roll Secondary (spender) skills and Phalanx, belt and pants can roll Primary (generator) skills, shoulders and chest can roll Conviction (big cooldown) skills. +Skill Damage – Hard to fit into a slot in most cases. There are better affixes to be had for jewelry and shield, so I skip it on those. Sockets – One on your weapon (130% CHD), three in your chest (840 str), two in your pants (560 str), one in your helm if you can fit it in (12.5% CDR). Can roll on weapons, but there are better affixes IMO. Rolls on shoulders, gloves, jewelry, and shields. Most crusader skills do not scale with attack speed (most notable exception is for Endless Shield builds). Apart from Primary and Secondary skills, nearly every crusader ability and rune is on a cooldown. Rolls on amulets and bracers, and various legendaries.Ĭooldown Reduction (CDR) – If you haven't noticed, crusaders are very cooldown heavy. Hopefully Blizzard does something about this next patch (2.0.5). Seeing as we have only one cold skill ( Blessed Hammer – Icebound Hammer), I see no good reason to have any. Physical is pretty weak, but at least it buffs Phalanx and Bombardment. Lightning is viable for Fist of the Heavens builds. Crusaders are somewhat limited on choices for elemental skill runes, but holy is the most versatile, and fire can stack an ungodly +140%. +Elemental Damage – Even if you're only wearing yellows, you can get 20-40% additional damage to an elemental skill. Necessary in every slot.Ĭrit and Crit Hit Damage (CHD) – Hit harder more frequently. This guide is aimed more toward the new crusader as a set of general guidelines, but hopefully more experienced ones can learn something from it too or offer some suggestions and insights. ![]() ![]() Specifically, I'll be going over what stats to look for on gear, occasionally offering suggestions for legendaries. I think I've played enough to get a gist of the general consensus. In general, my intention with this guide is to share my observations on how to ideally gear your crusader. I've geared him enough to solo run T4 comfortably. I rolled a crusader as soon as RoS was released, and as of the writing of this guide, I've put in over 173 hours on my holy warrior. In particular, people asking things like “Any suggestions?” and a link to their profile, or “What should I reroll?” More often than not, it's a very easy decision (for me anyway, but I've played this game a lot). So lately on this subreddit, I've been seeing a lot of people asking for general help. This article has been created from a submission by /u/Mojah88.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |